Tim Sweeney talks about the future of game graphics (and which hardware we need to “clone” reality)
If you are interested in 3D/CAD and game graphics and get sweaty hands at each new high-end game engine trailer (like me), then this talk is something for you: Tim Sweeney, CEO of Epic Games (who have created the awesome Unreal engine) talks about the future of game graphics, the limits of the human eye and what’s needed to recreate a perfect visual clone of reality. Super-hot stuff from one of the superstars of engine development!